#include <PlayerDialog.h>
Inheritance diagram for PlayerDialog:


Public Member Functions | |
| PlayerDialog (Surface *) | |
| ~PlayerDialog () | |
| void | OnEvent (surface_event_t *) |
| void | Draw () |
| void | AddButton (const string &) |
| void | Clear () |
Private Attributes | |
| int | y |
|
|
Definition at line 32 of file PlayerDialog.cpp. References PlayerDialog(). Referenced by PlayerDialog().
|
|
|
Definition at line 48 of file PlayerDialog.cpp.
|
|
|
Definition at line 80 of file PlayerDialog.cpp. References AddButton(), and y. Referenced by AddButton().
|
|
|
Definition at line 93 of file PlayerDialog.cpp. References y.
|
|
|
Definition at line 71 of file PlayerDialog.cpp.
|
|
|
Definition at line 58 of file PlayerDialog.cpp. References FormSurface::GetForm(), and OnEvent(). Referenced by OnEvent().
|
|
|
Definition at line 50 of file PlayerDialog.h. Referenced by AddButton(), and Clear(). |
1.3.6