| AddButton(const string &) | PlayerDialog | |
| Clear() | PlayerDialog | |
| Draw() | PlayerDialog | |
| FormSurface(Surface *, coord_t, coord_t, coord_t, coord_t) | FormSurface | |
| GetForm() | FormSurface | |
| OnEvent(surface_event_t *) | PlayerDialog | |
| PlayerDialog(Surface *) | PlayerDialog | |
| SetForm(Form::Form *) | FormSurface | |
| y | PlayerDialog | [private] |
| ~FormSurface() | FormSurface | |
| ~PlayerDialog() | PlayerDialog |
1.3.6