AddButton(const string &) | PlayerDialog | |
Clear() | PlayerDialog | |
Draw() | PlayerDialog | |
FormSurface(Surface *, coord_t, coord_t, coord_t, coord_t) | FormSurface | |
GetForm() | FormSurface | |
OnEvent(surface_event_t *) | PlayerDialog | |
PlayerDialog(Surface *) | PlayerDialog | |
SetForm(Form::Form *) | FormSurface | |
y | PlayerDialog | [private] |
~FormSurface() | FormSurface | |
~PlayerDialog() | PlayerDialog |