EventHandler.hGo to the documentation of this file.00001 00005 /* 00006 Copyright (C) 2005-2008 Anders Hedstrom 00007 00008 This library is made available under the terms of the GNU GPL. 00009 00010 If you would like to use this library in a closed-source application, 00011 a separate license agreement is available. For information about 00012 the closed-source license agreement for the C++ sockets library, 00013 please visit http://www.alhem.net/Sockets/license.html and/or 00014 email license@alhem.net. 00015 00016 This program is free software; you can redistribute it and/or 00017 modify it under the terms of the GNU General Public License 00018 as published by the Free Software Foundation; either version 2 00019 of the License, or (at your option) any later version. 00020 00021 This program is distributed in the hope that it will be useful, 00022 but WITHOUT ANY WARRANTY; without even the implied warranty of 00023 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00024 GNU General Public License for more details. 00025 00026 You should have received a copy of the GNU General Public License 00027 along with this program; if not, write to the Free Software 00028 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00029 */ 00030 #ifndef _SOCKETS_EventHandler_H 00031 #define _SOCKETS_EventHandler_H 00032 00033 #include "sockets-config.h" 00034 #include "SocketHandler.h" 00035 #include "IEventHandler.h" 00036 00037 #ifdef SOCKETS_NAMESPACE 00038 namespace SOCKETS_NAMESPACE { 00039 #endif 00040 00041 00042 class StdLog; 00043 class IEventOwner; 00044 class Event; 00045 class TcpSocket; 00046 00049 class EventHandler : public SocketHandler,public IEventHandler 00050 { 00051 public: 00052 EventHandler(StdLog * = NULL); 00053 EventHandler(IMutex&,StdLog * = NULL); 00054 ~EventHandler(); 00055 00056 bool GetTimeUntilNextEvent(struct timeval *tv); 00057 void CheckEvents(); 00058 long AddEvent(IEventOwner *from,long sec,long usec); 00059 void ClearEvents(IEventOwner *from); 00060 void RemoveEvent(IEventOwner *from,long eid); 00061 00063 void EventLoop(); 00065 void SetQuit(bool = true); 00066 00067 void Add(Socket *); 00068 00069 private: 00070 EventHandler(const EventHandler& ) {} // copy constructor 00071 EventHandler& operator=(const EventHandler& ) { return *this; } // assignment operator 00072 std::list<Event *> m_events; 00073 bool m_quit; 00074 TcpSocket *m_socket; 00075 port_t m_port; 00076 }; 00077 00078 00079 00080 #ifdef SOCKETS_NAMESPACE 00081 } 00082 #endif 00083 00084 #endif // _SOCKETS_EventHandler_H 00085 |
1.4.4
