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Progress.cpp

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00001 00006 /* 00007 Copyright (C) 2004 Anders Hedstrom 00008 00009 This program is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU General Public License 00011 as published by the Free Software Foundation; either version 2 00012 of the License, or (at your option) any later version. 00013 00014 This program is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 GNU General Public License for more details. 00018 00019 You should have received a copy of the GNU General Public License 00020 along with this program; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00022 */ 00023 #include <SDL.h> 00024 #include "guitypedefs.h" 00025 #include "guicolors.h" 00026 #ifdef _WIN32 00027 #pragma warning(push) 00028 00029 #include <yvals.h> // warning numbers get enabled in yvals.h 00030 00031 #pragma warning(disable: 4251) 00032 #pragma warning(disable: 4786) // identifier was truncated to 'number' characters in the debug information 00033 00034 // BUG: C4786 Warning Is Not Disabled with #pragma Warning 00035 // STATUS: Microsoft has confirmed this to be a bug in the Microsoft product. This warning can be ignored. 00036 // This occured only in the <map> container. 00037 00038 #include <sge.h> 00039 00040 #pragma warning(pop) 00041 #else 00042 #include <sge.h> 00043 #endif 00044 //#include <iotm/Mutex.h> 00045 00046 #include "TTFont.h" 00047 #include "SDLControl.h" 00048 #include "Surface.h" 00049 #include "Progress.h" 00050 00051 00052 namespace gui 00053 { 00054 00055 00056 Progress::Progress(Surface *s,coord_t x,coord_t y,coord_t w,coord_t h,SurfaceHelper *sh) 00057 :Surface(s,x,y,w,h,sh) 00058 ,m_max(100) 00059 ,m_pos(0) 00060 { 00061 SetFrameColor(0,0,0); 00062 SetFrameWidth(1); 00063 } 00064 00065 00066 Progress::~Progress() 00067 { 00068 } 00069 00070 00071 void Progress::SetMax(long x) 00072 { 00073 m_max = x; 00074 } 00075 00076 00077 void Progress::SetPos(long x) 00078 { 00079 m_pos = x; 00080 SetDirty(true); 00081 } 00082 00083 00084 void Progress::Draw(void) 00085 { 00086 SDL_Rect r = GetClientRect(); 00087 SDL_Rect a = r; 00088 long w = (m_pos * (long)GetW()) / m_max; 00089 00090 SDL_FillRect(m_screen, &r, GetBgColor()); 00091 00092 a.w = w; 00093 if (a.w) 00094 { 00095 // copy bmp? 00096 SDL_FillRect(m_screen, &a, GetFgColor()); 00097 } 00098 a.x = r.x + w; // ClientRect.x kan vara > 0 (FrameWidth) 00099 a.w = r.w - w; 00100 if (a.w) 00101 { 00102 SDL_FillRect(m_screen, &a, GetBgColor()); 00103 } 00104 } 00105 00106 00107 void Progress::SetMax() 00108 { 00109 m_pos = m_max; 00110 SetDirty(true); 00111 } 00112 00113 00114 } // namespace gui 00115 00116

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