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SocketStream.cppGo to the documentation of this file.00001 00006 /* 00007 Copyright (C) 2008-2011 Anders Hedstrom 00008 00009 This library is made available under the terms of the GNU GPL, with 00010 the additional exemption that compiling, linking, and/or using OpenSSL 00011 is allowed. 00012 00013 If you would like to use this library in a closed-source application, 00014 a separate license agreement is available. For information about 00015 the closed-source license agreement for the C++ sockets library, 00016 please visit http://www.alhem.net/Sockets/license.html and/or 00017 email license@alhem.net. 00018 00019 This program is free software; you can redistribute it and/or 00020 modify it under the terms of the GNU General Public License 00021 as published by the Free Software Foundation; either version 2 00022 of the License, or (at your option) any later version. 00023 00024 This program is distributed in the hope that it will be useful, 00025 but WITHOUT ANY WARRANTY; without even the implied warranty of 00026 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00027 GNU General Public License for more details. 00028 00029 You should have received a copy of the GNU General Public License 00030 along with this program; if not, write to the Free Software 00031 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00032 */ 00033 #include "SocketStream.h" 00034 #include "ISocketHandler.h" 00035 #include "TcpSocket.h" 00036 00037 00038 #ifdef SOCKETS_NAMESPACE 00039 namespace SOCKETS_NAMESPACE { 00040 #endif 00041 00042 SocketStream::SocketStream(ISocketHandler& h, TcpSocket *sock) : m_handler(h), m_socket(sock) 00043 , m_socket_uid(sock -> UniqueIdentifier()) 00044 { 00045 } 00046 00047 00048 size_t SocketStream::IStreamRead(char *buf, size_t max_sz) 00049 { 00050 if (m_handler.Valid(m_socket_uid)) 00051 { 00052 return m_socket -> ReadInput(buf, max_sz); 00053 } 00054 return 0; 00055 } 00056 00057 00058 void SocketStream::IStreamWrite(const char *buf, size_t sz) 00059 { 00060 if (m_handler.Valid(m_socket_uid)) 00061 { 00062 m_socket -> SendBuf(buf, sz); 00063 } 00064 } 00065 00066 00067 #ifdef SOCKETS_NAMESPACE 00068 } // namespace SOCKETS_NAMESPACE { 00069 #endif |