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EventHandler.hGo to the documentation of this file.00001 00005 /* 00006 Copyright (C) 2005-2011 Anders Hedstrom 00007 00008 This library is made available under the terms of the GNU GPL, with 00009 the additional exemption that compiling, linking, and/or using OpenSSL 00010 is allowed. 00011 00012 If you would like to use this library in a closed-source application, 00013 a separate license agreement is available. For information about 00014 the closed-source license agreement for the C++ sockets library, 00015 please visit http://www.alhem.net/Sockets/license.html and/or 00016 email license@alhem.net. 00017 00018 This program is free software; you can redistribute it and/or 00019 modify it under the terms of the GNU General Public License 00020 as published by the Free Software Foundation; either version 2 00021 of the License, or (at your option) any later version. 00022 00023 This program is distributed in the hope that it will be useful, 00024 but WITHOUT ANY WARRANTY; without even the implied warranty of 00025 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00026 GNU General Public License for more details. 00027 00028 You should have received a copy of the GNU General Public License 00029 along with this program; if not, write to the Free Software 00030 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00031 */ 00032 #ifndef _SOCKETS_EventHandler_H 00033 #define _SOCKETS_EventHandler_H 00034 00035 #include "sockets-config.h" 00036 #include "SocketHandler.h" 00037 #include "IEventHandler.h" 00038 00039 #ifdef SOCKETS_NAMESPACE 00040 namespace SOCKETS_NAMESPACE { 00041 #endif 00042 00043 00044 class StdLog; 00045 class IEventOwner; 00046 class Event; 00047 class TcpSocket; 00048 00051 class EventHandler : public SocketHandler,public IEventHandler 00052 { 00053 public: 00054 EventHandler(StdLog * = NULL); 00055 EventHandler(IMutex&,StdLog * = NULL); 00056 ~EventHandler(); 00057 00058 bool GetTimeUntilNextEvent(struct timeval *tv); 00059 void CheckEvents(); 00060 long AddEvent(IEventOwner *from,long sec,long usec); 00061 void ClearEvents(IEventOwner *from); 00062 void RemoveEvent(IEventOwner *from,long eid); 00063 00065 void EventLoop(); 00067 void SetQuit(bool = true); 00068 00069 void Add(Socket *); 00070 00071 private: 00072 EventHandler(const EventHandler& ) {} // copy constructor 00073 EventHandler& operator=(const EventHandler& ) { return *this; } // assignment operator 00074 std::list<Event *> m_events; 00075 bool m_quit; 00076 }; 00077 00078 00079 00080 #ifdef SOCKETS_NAMESPACE 00081 } 00082 #endif 00083 00084 #endif // _SOCKETS_EventHandler_H 00085 |