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ResolvServer.cppGo to the documentation of this file.00001 00005 /* 00006 Copyright (C) 2004-2007 Anders Hedstrom 00007 00008 This library is made available under the terms of the GNU GPL. 00009 00010 If you would like to use this library in a closed-source application, 00011 a separate license agreement is available. For information about 00012 the closed-source license agreement for the C++ sockets library, 00013 please visit http://www.alhem.net/Sockets/license.html and/or 00014 email license@alhem.net. 00015 00016 This program is free software; you can redistribute it and/or 00017 modify it under the terms of the GNU General Public License 00018 as published by the Free Software Foundation; either version 2 00019 of the License, or (at your option) any later version. 00020 00021 This program is distributed in the hope that it will be useful, 00022 but WITHOUT ANY WARRANTY; without even the implied warranty of 00023 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00024 GNU General Public License for more details. 00025 00026 You should have received a copy of the GNU General Public License 00027 along with this program; if not, write to the Free Software 00028 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00029 */ 00030 #ifdef _WIN32 00031 #pragma warning(disable:4786) 00032 #endif 00033 #include "ResolvServer.h" 00034 #ifdef ENABLE_RESOLVER 00035 #include "StdoutLog.h" 00036 #include "ListenSocket.h" 00037 #include "ResolvSocket.h" 00038 #include "SocketHandler.h" 00039 00040 #ifdef SOCKETS_NAMESPACE 00041 namespace SOCKETS_NAMESPACE { 00042 #endif 00043 00044 00045 ResolvServer::ResolvServer(port_t port) 00046 :Thread() 00047 ,m_quit(false) 00048 ,m_port(port) 00049 ,m_ready(false) 00050 { 00051 } 00052 00053 00054 ResolvServer::~ResolvServer() 00055 { 00056 } 00057 00058 00059 void ResolvServer::Run() 00060 { 00061 // StdoutLog log; 00062 SocketHandler h; 00063 ListenSocket<ResolvSocket> l(h); 00064 00065 if (l.Bind("127.0.0.1", m_port)) 00066 { 00067 return; 00068 } 00069 h.Add(&l); 00070 00071 m_ready = true; 00072 while (!m_quit && IsRunning() ) 00073 { 00074 h.Select(0, 500000); 00075 } 00076 SetRunning(false); 00077 } 00078 00079 00080 void ResolvServer::Quit() 00081 { 00082 m_quit = true; 00083 } 00084 00085 00086 bool ResolvServer::Ready() 00087 { 00088 return m_ready; 00089 } 00090 00091 00092 #ifdef SOCKETS_NAMESPACE 00093 } 00094 #endif 00095 00096 #endif // ENABLE_RESOLVER |